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What’s new

I’ve been lately busy with the Games From Mars website, learning server administrating, javascript and such.

I know, I should have work on Wormhol. But there was a couple of annoying things left in Vibrant that I think deserved a bugfix update. There it is.

>>> DOWNLOAD <<<

Vibrant 1.3 changes:

  • installer: there is a problem when launching the game from the download directory. Nothing happens. The installer now avoids that. If you dislike the idea of an installer let me know.
  • AMD/ATI compatibility: Vibrant should now support all NVIDIA cards, all AMD HD cards and some earlier AMD. The latter are very different from a bug point of view, so it may or may not work.
  • the game fallback in a degraded mode when OpenGL 2.0 is not detected. The game now has been reported to work on an Intel card, which was yet to see, but had problems with some old ATIs. (NOTE: the degraded mode was broken on release but has been fixed)
  • minor gameplay changes: less powerups in high levels, the turbo mode is a bit more powerful and costly, the auto-aiming is now weaker. So it’s harder to aim for newbies, while more rewarding for advanced players. I wan’t Vibrant’s gameplay to be hard and unfriendly, be prepared :).
  • ACHTUNG! The 1.3 version works improperly on ATI HD cards, use the 1.2 version instead.

As always, I would be midly happy to get your bug reports (the auto-generated log.htm file in the game directory) and rants.

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